Going Medieval's new diplomacy update is all about calling your neighbouring settlements for favours, which yes, may mean delivering a cow or two in return
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Going Medieval may have been in early access for almost five years, but even after it arrived in 1.0 back in March developer Foxy Voxel have continued to build upon it. The sim's latest update has arrived today, bringing with it a whole bunch of diplomacy. Relations? With other people? Perish the thought! But I suppose sometimes there are some benefits to such a thing.
So, in Going Medieval, you've got 12 NPC factions that are divided up into six faction types. Each of these factions can be interacted with by being friendly or outright attacking them (except for the cannibal faction type, you…