Nivalis Nights might not have any combat, "but that doesn't mean it's a cosy game," so says its lead writer

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Discourse notwithstanding, there is a time and a place for cosiness in games. It's nice to chill out sometimes! I can admit that. I also just prefer a bit of friction in a game, something to put the edge on occasionally, even if there is cosiness to be found within it. And according to the lead writer of Nivalis Nights , Thomas Welsh, you can find some of that cosiness, it just isn't a cosy game, and you have to put some work in to get it.

"The start of the game is intentionally overwhelming," Welsh tells PC Gamer in an interview. "Nivalis doesn't have player death or shooting or boss fights…