"A creative idea can save more money than AI can right now" – Glen Schofield on his retirement, Callisto Protocol's development, and the state of AAA
During the summer, veteran developer Glen Schofield announced his retirement from the games industry .
Noch kein anderes von Zonactu verfolgtes Medium berichtet über diese Meldung.
He'd had an enviable career, spanning all the way back to 1992's Barbie: Game Girl. He would later head the Call of Duty studio Sledgehammer Games, and he has also held prominent positions at the likes of Crystal Dynamics and EA's Visceral studio. His last position was leading Striking Distance Studios under Korean giant Krafton.
Now, he is spending his days making art. Speaking to GamesIndustry.bi z from his garage-slash-studio, Schofield shows off some of his recent work – epoxy skulls, a beautiful stylised painting of a sports car, and a piece of driftwood that's going to become a whale.